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Interview with Scott Lahman, GOGII

socalTECH

So, we really built some innovation into our platform, to make it ubiquitous in the mobile space. We called the company GOGII--literally, our short text code of 60611, which you can looks a little like GOGII. Our three founders have been working together for almost 20 years, since Activision. It's the quality of the team.

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Decoding the Secret of iPhone Game Popularity, With William Volk, Playscreen

socalTECH

It's an intensely competitive market in developing games for the iPhone and other mobile platforms, with thousands and thousands of titles competing for attention from users. William is in San Diego, and is a longtime gaming vet, having been at Activision in the days of The Manhole and Myst. stars, mostly five star reviews.

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TZ & GR Present REACH | Disruptive Technologies Impacting the Future of Gaming

Tech Zulu Event

TechZulu & Gadget Review present REACH. As President of Game Development and Operations at SGN, a leading cross platform game developer and distributor, Josh Yguado is responsible for development, marketing, and operations for all games. Chris currently serves as Head of Global Interactive for DreamWorks Animation.

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REACH | Disruptive Technologies Impacting the Future of Gaming [Live]

Tech Zulu Event

TechZulu & Gadget Review present REACH. As President of Game Development and Operations at SGN, a leading cross platform game developer and distributor, Josh Yguado is responsible for development, marketing, and operations for all games. Make sure to tune in! Robin Kaminsky is the CEO and cofounder of 1 st Street Partners, Inc.

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Source13 Gathers the Biggest Names in Mobile

Tech Zulu Event

12,000 apps currently on the platform. John Busher, Harry Balls – a humorous site offering reviews and information about mobile apps, primarily indie games. In this interview, Simon says it’s crucial to focus on your product, especially in a mobile world where the App Store reviews are all you have.

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