The Work of Film Through Technology: Interview with CG Supervisor Morris May
Tech Zulu Event
NOVEMBER 29, 2011
Despite the fact that he can create things on Autodesk’s Maya that their own software designers may have never have dreamed up (or more accurately, that only a few people on this Earth can), being a ‘big wig’ was never May’s intention. Character design is thus begun by the modeling department, with permission from the art department.
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