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GameFly Sells Cloud Streaming Tech, Team To Electronic Arts

socalTECH

Los Angeles-based game streaming provider GameFly and Electronic Arts said Tuesday that Electronic Arts has acquired GameFly's cloud-streaming technology, but that GameFly will continue to operate its games-by-mail subscription service. Financial details of the acquisition were not announced.

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Fans.lu Ties With Game Development Organization

socalTECH

Los Angeles-based Fans.lu , a developer of an e-commerce storefront to help game companies sell merchandise such as shirts, hats, posters, and more directly to their gamer fans, said over the weekend that it has partnered with the International Game Developers Association (IGDA).

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3BLACKDOT Snags Machinima Vet For Game Development Effort

socalTECH

Los Angeles-based 3BLACKDOT --founded by Machina Vets Angelo Pullen, Luke Stepleton, Adam Montoya, and Tom Cassell--said Tuesday that it has snagged another Machinima vet, Marwan Abderrazzaq, to head up game development at the company. He also has previously worked at Electronic Arts, Collective Studios, Activision, and Warner Bros.

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Respawn Entertainment Launches New Game Studio

socalTECH

Jason West and Vince Zampella, the developer of video game Call of Duty and co-founder ofs Infinity Ward, have set up shop as Respawn Entertainment , and inked a deal with Electronic Arts to distribute its games. Tags: respawn entertainment game videogame studio callofduty activision electronic arts content.

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EA Mobile Targets Amazon's Kindle

socalTECH

Los Angeles-based EA Mobile , the mobile game publishing arm of Electronic Arts, has set its sights on a new platform for its mobile games: Amazon's Kindle. Amazon said the new software development kit program from the firm will be offered as a limited beta to interested developers late last night. READ MORE>>.

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Cie Games Names COO

socalTECH

Long Beach-based Cie Games , the social games developer behind Car Town for Facebook, said today that it has named Carey D'Souza as its new Chief Operating Officer. D'Souza was most recently at online games maker Nexon America, and also has served at Evoco and Electronic Arts.

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Student-Driven 3D Game Engine Development: Practical Approach

SoCal Tech Calendar

Thursday, March 31, 2011 -- Student-Driven 3D Game Engine Development: Practical Approach. Speaker: Artem Kovalovs, Gameplay programmer at Visceral Games, Electronic Arts, Los Angeles. Kovalovs will talk about building student-driven 3D game engines and what can be done to minimize the development time.