Silicon Beach Report Oct. 17: Riot Games Under Fire
L.A. Business Journal
OCTOBER 17, 2018
Edlio gets investment for school communications; Riot Games accused of gender bias; Jukin Media proves old content doesn’t expire
L.A. Business Journal
OCTOBER 17, 2018
Edlio gets investment for school communications; Riot Games accused of gender bias; Jukin Media proves old content doesn’t expire
Both Sides of the Table
MAY 10, 2014
Anyone who knows me well knows that I have a few brands & media properties that I truly love and for which I have huge loyalty. Technology is disrupting all types of media and talk radio will be no exception. And of course there are virulent debates about whether publicly funded media should exist at all. Virgin America.
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socalTECH
JUNE 16, 2011
The funding came from Bristol Investment Fund, Ltd; Jarl Mohn , the former CEO of Liberty Digital and former board member at Riot Games ; Heiko Hubertz, founder and CEO of Bigpoint, and Paul Bricault , a Venture Partner at Greycroft Partners. Paul Ksller of Bristol Investment Fund joins the firm's board as part of the funding.
socalTECH
FEBRUARY 7, 2012
Among other major 2011 exits listed were Riot Games ($400 million) and HauteLook ($270 million). The report also tallied six companies having IPOs, the most since 2005; those firms included RealD, Cornerstone OnDemand, Demand Media, ReachLocal and Inphi Corp.
socalTECH
APRIL 12, 2011
Watertower has been involved in a number of high visibility exits and fundings in recent months, including Riot Games (rumored to be $400M+), Machinima, and ExtendMedia. I think you know Riot Games, where we put together their first institutional money. Those are two big gaming companies.
Both Sides of the Table
FEBRUARY 15, 2017
Not just Tinder, Dollar Shave Club, Riot Games, CornerStone OnDemand and the companies you’ve heard of but there are large successes that are less well known but now very large startups businesses like Ring, Zip Recruiter, GumGum, Laurel & Wolf and too many other great companies to mention. Don’t we know it.
TechCrunch LA
MARCH 11, 2020
. “ In the game world, because of the necessity to build multiplayer, the length to launch a game has gotten way, way, way, way longer. Games are taking five to 10 years to launch out of beta,” Chen said. . The company raised $4.2
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